It’s always nice to knock out a new iteration of the cards – always feels like a milestone.
This time we’ve removed Surge from Field Disruption (the rules there have been simplified), and we turned all our ‘Scenario’ cards into ‘Crisis’ cards that can now be ‘Averted’ (removed) by performing some sort of action (like repairing a weapon to fix your fire control system).
I’ve posted examples before, but today I threw all the cards out for viewing on the subreddit, so here’s the whole set!
We’re rolling along nicely with this iteration of the game. More updates to come!